When I
was surfing through the net I read the news of Jet Set Radio being re-released
in HD for Xbox 360, PS3 and Vita I was ecstatic. I was really happy to see Sega
had decided to release one their best games ever made. When this game released
I went to read the reviews mainly on IGN and Gamespot. I could not believe what
I saw, IGN gave it a 7.5 while Gamespot’s was terrible by giving it a 4.5. It
honestly showed that these reviewers didn't like the game and felt that the
game was too challenging for them and didn't take the time to learn how to
actually play the game. It’s seems they gave the game a bad review because they
completely sucked in that game. This I feel you shouldn't do as a professional
because it’s mostly your fault not the game. I also didn't remember the
controls ever being bad as they described. Fast forwarded to a few months I
decided to buy the game when it went on sale for $5. When I finally played I
started to feel angered that the reviews butchered on how bad the controls
were, when they weren't really bad at all. The controls were still the same but
with a slight improvement of the second analog. Yeah I had little moments of
getting frustrated with moving the character or camera a few times. But after I
got the hang of it I was able to grind through the game flawlessly. Now that I
finally let the air out of bashing this game I think it’s time for my in-depth
review.
Jet Set
Radio was released on the Dreamcast in the year 2000. When it was released it
was considered the most beautiful and unique (as it is still is today) of all
time. This cell shaded game had many vibrant colors and a beautiful shade of
art on the graffiti and characters as well. It was also acclaimed for many
awards of its uniqueness.
In this
game, you played as the GG’s rollerblading through the streets of Tokyo-to and
spraying graffiti on the walls. During the game you go against three rival
gangs (Poison Jams, Noise Tanks, and Love Shockers) and getting stop by the
cops and later on the Rhinos. You also meet Professor K who gives you snoops as
he’s going on. He always seems to make you laugh and enjoy the story or feel of
the game quite well. Also in the game you challenge new characters to play as
by copying their moves or racing them to unlock them. By the end of the game,
you meet Combo and Cube from Grind City who are looking for their friend that
got kidnapped by The Rhinos. I don’t know why but he’s somehow never found (I
remember him just betraying his friends and running away) and is completely
forgotten about at the end of the game. It’s kind bad for story direction and I
was kind of hoping to play as him.
The
graphics in this HD version are very clean and crisp. It really makes me think
that this is the best looking HD game as of right now. Sega really cleaned out
any of dirty sprites or blocks that these characters and stages had. It still
has the characters’ blocky edges which I don’t think can be rid of unless they
start from scratch.
The
controls are pretty much the same as the Dreamcast version except the 2nd
analog that helps you moved your character or camera at a good spot to help you
grind or reach the rails better. This right analog control really helped me
out. For example, when I challenged Garam I was able to jump to the other rail
by moving the right analog without going too far and missing it. I was playing
the Xbox 360 version so it had, A to jump, LT to spray and RT to speed up. You
also had to move the left analog in different directions when it came to
spraying big graffiti. It can be a little jarring at times. But I just simply
use my right hand over the left analog. I use to do this in the Dreamcast days
and it always made spraying more easily for me.
The most thing people tend to complain about is the camera and the
character movement. Because the camera sometimes moves into an angle you can’t
see and the character moves too far to the left and right when he jumps, making
you missed the rails. Also, the camera doesn’t allow you to look around of the
stage. It just fixes even when moving the right analog, which can be a pain
when it doesn’t work. The thing about this game is you have to get skilled or
get the hang of the controls. Once you do, you will forget or get over with the
errors. Besides the game is fairly easy even with the big O’ tanks and
helicopters are attacking you. I think the only time I got really got
frustrated was at the last stage. Because it has a record player spinning on
floor as you skate, which it can get you really dizzy. The game is very easy to
get through and I managed to beat it in 12 hours. My favorite characters were
Garam, Slate, Cube, Beat and Gum because they were very fast, smooth and
carried a lot of cans. The other characters were okay. I didn’t get the chance
to unlock the rival gangs and Pots. But I remember back in the Dreamcast days,
he was the worst character ever! There is also
creating a graffiti mode. But it doesn’t really work out so well. So I
prefer to just choose the big selection of graffiti once you get the graffiti
souls.
The
level design is still looking pretty good with the HD graphics and I still feel
they were very big compared to some newer games today. It wasn’t open world
status, but it was big enough to run around freely. I really don’t understand
what the reviewers were complaining when it came to level design. The only
complaint I had was that I wish Grind City was much bigger like the others.
The best
thing about this game was the music because it really fits well with the game.
I even sometimes sing out loud the songs as I’m playing (laughs). The music
gives out a mixture of 90’s rap/hip hop, rock and techno. My favorite songs
were Dracula, Rock it on, and Sweet Soul Brother. Sega managed to only miss two
songs in this version which were only in the PAL version. So, I really didn’t
care for it.
When I
finish the game, I immediately started to play Jet Set Radio Future on my 360.
I wish Sega managed to make an HD version of this game. So, they can fix all
the massive slow down on some of the stages. I noticed some the quite
differences I miss between the two games like being able to speed up because
the boost really doesn’t help you out. I also missed using the analog and
fighting the bad guys while spraying
because it made it more challenging. I also didn’t like the soundtrack
as much of the first once. It was a better and much easier game. But it just
made me miss a few things and the only great improvement was adding
rollerblading tricks, better graphics and bigger stages. The characters also
controlled better too.
So, I
really enjoyed playing this game and it really gave me flashbacks of playing
back in the old days. But now I’m once again gushing for a sequel and now an HD
version of Jet Set Radio Future. I am going to give this game a 9.0. I really
hope you liked my first review and continue to read many more. Also, give me
some comments below!
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